Hard Surface Modeling for Games

$77.00

Designing weapons, vehicles, and sci-fi assets — ideal for building a portfolio.

Category:

Description

Level: Intermediate
Tools: Blender, Maya, ZBrush (optional)
What’s inside:

  • Blocking out mechanical shapes

  • Beveling and edge control

  • Boolean workflow and cleanup

  • Baking high-poly to low-poly

  • Game-ready topology and optimization

  • Exporting for game engines
    Bonus: 3 weapon concept ideas + ready textures

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